This is the character rig I created in Maya 2013 for the character, Howard the Retiree, that I designed and modeled. The rig incorporates a lot of functionality that I've found to be useful while animating including corrective morphs and small tweaks such as a pole vector auto-follow switch. I also wanted to try some new stuff like maya muscles which I hadn't had a chance to use before.
For more of my work check out:
Be sure to check out the fully textured turntable of Howard! vimeo.com/62841590