Some fun with TP 5.3. Finally Pattach working well. Everything is driven by Thinking Particles and bulletphysics. Before I always created a sim with lowpoly vehicle, export that, rig aditional elements and the high poly version to the export elements. Here I tryed to do everything inside TP so I can see in realtime all the change without having to export anything. Is quite fast, near realtime. I have aditional effects like moving the wire and weight on the wheels but with this is not realtime.