Part 3 of my 4 part presentation to the WAURISA GIS conference, held in Lynnwood, WA May 2013. This section actually had to be removed from the live presentation, so I'm restoring it here as a bonus "deleted scene." In this part, I walk through the process of taking very standard GIS output (a DEM, rendered hillshade, and a terrible looking airphoto) and transform them into a landscape rendering that looks great.
Part 1: Textures vimeo.com/65877625
Part 2: Introducing Layer Masks vimeo.com/65880328
Part 3: Hillshading vimeo.com/65881830
Part 4: Masks in Illustrator vimeo.com/65883990
Download the source files that I use: dl.dropboxusercontent.com/u/1494973/AdamWilbert_LayerMasks-sourceFiles.zip