cmiVFX has released Maxon C4d Sculpting Volume ONE with Pavel Zoch. Sculpting is an amazing new feature of C4D, but it?s not only for painting details. It?s the best feature for everybody who needs make his own organic models, with correct topology, suitable for advanced animations and so on. The Sculpting is a magic feature that can eliminate one of two major modeling tasks. The standard modeling approach needs correct and well placed topology for a nice model. The sculpting context makes work much easier, because you can be creative first, design your character and then solve the topology accordingly to the shape of the character afterwards. Being able to disregard topology concerns until the model is complete is a huge advantage for artists. This new Maxon C4d Sculpting lesson will change the way you view modeling.
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