Student project // 2013 B.Arch. Undergraduate // Quasi-fictional Archi-film
Written, directed, photographed, edited, vfx, architecture, & graphic design by Omar Kakar.
Award of Design Excellence
2013 Degree Project: "Best Thesis in History & Theory"
Woodbury University School of Architecture, San Diego.
• • • Project Manifesto • • •
Science fiction or science speculation? The public forum that will house all of humanity’s data. The Compendium, where the metaverse meets the built environment, a civic monolith serving as an infrastructure space of knowledge for society in the information age. The current state and advancement of technology and communication has changed societies way of gathering data. Architecture has become complicit with the development of programmatic space without taking into consideration our technologically driven lifestyles.
By integrating the advancing information technology with the connectivity of the metaverse can we experimentally create a new public space. With today’s accessibility to instant data, the library is transforming into a new urban laboratory of gathering and sharing information for the future. This new “digital library” emerges, generating a different idea of an information center, a physical space for the virtual world of the computer over the physical scriptures of books and periodicals. A new performing function of life for a traditional public building, the birth of this digital library will generate a new form of social interaction and accessibility of sharing information. Becoming a compendia, collection of information, binding society with knowledge through multimedia.
Housed in an elemental form of the monolith, functioning as a panorama cinematectonic slab of information, a theateresque platform of viewing society’s growing visual gallery of the human experience. The monolith, a pure and timeless form of all cultures, becomes the typology for this new space. A subtle yet iconic solution without the over-the-top, arbitrary, extravagance of ego driven parametric architecture. An easily recognizable building that will become a catalyst for future replication around the world as the new public space for information and communication. Transitioning society from the library, the compendium welcomes the public into our modern high-tech world that is the digital information age.
• • • Conceptual Derivation & Synthesis • • •
Project Influence & Inspiration:
Stanley Kubrick's "2001: A Space Odyssey"
Plato's "The Allegory of the Cave," Jorge Luis Borges' "The Library of Babel," & Isaac Asimov's "Foundation"
Architecture influence & theory:
Vitruvius, Hugh Ferriss, Charles & Ray Eames, Pier Vittorio Aureli, Rem Koolhaas, Louis Kahn, Maya Lin, & Frank Lloyd Wright
Typology case studies:
Libraries, Data Centers, Theatres, Museums, & Temples.
Carl Sagan, Arthur C. Clarke, Sigmund Freud, Carl Jung, & Michio Kaku
Additional fIlm homage to:
George Lucas, Ridley Scott, Fritz Lang, Sergei Eisenstein, Yasujirō Ozu, Gaspar Noé, & Christopher Nolan
• • • Disclaimer • • •
This film was made for an academic degree project presentation and contains video, audio, instrumental sounds, and information from other sources. Used for criticism, comment, news reporting, education, scholarship, and research with a genuine affection for film and cinematic representation of architecture education, it is not made for profit. All copyrights and trademarks respected. Fair use codified in Section 107 of the Copyright Act
• • • Faculty & Students • • •
Thesis Advisor: Casey Mahon
Prep: Jose Parral
Coordinator: Marcel Sanchez-Prieto
• • • Links • • •