This video demonstrates a piece of work I developed for 2Dawn Games for their debut title, "Ravaged". This weapon was released as part of a DLC pack in early 2013.
The weapon's secondary fire mode extinguishes the pilot light and shoots a trail of raw fuel that can be ignited later. Flammable objects and characters are also affected by the radiant heat emitted by the flames and will catch fire when they reach their ignition threshold.
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