iAnimate Games workshop2 students assignments.
We are now dealing with more advanced navigation action actions such as climbing, jumping, weight pushes, pulls and lifts. Followed by working on your animation and ensuring that the player reaction feels seamless, believable and responsive. In the second half of the workshop you will be dealing with intense physical action shots that create thrilling and remember-able moments.
Music: Cannon Man, ARTIST OF THE YEAR (artistoftheyear.ca)
Editing: DAVID HUBERT
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