Project type: Game prototype
Project duration: 14 days
Team: Christian Dryden (me!) & Kian Bashiri
Tasks by me: Controls, AI, interface, sound
This is the first game I made at Stockholm University( in 2006). It was made with Multimedia fusion in 14 days from concept to prototype. The sound doesn't record with my screen capture software, and some of the fonts we had in game seem to be missing
How to play:
Navigate the space station with the mouse.
Click Depart to go out into space.
Steer spaceship using arrow keys, shoot with SPACE
Dock with space station using ENTER
watch out for asteroids and homing mines.
shoot asteroids to collect minerals used for upgrades.
Find space cows using the radar, drive over them to make them follow you
and leave them in the laser pen by the space station.