A 2 players "real-time" game running fully in the Safari browser, no install, just browse to the game url and starts playing.
At the time i created it, it was more of a proof-of-concept as NodeJS and CreateJS were pretty new technologies.
I focused on smooth interactivity, not on graphic design :)
The amount of datas exchanged between the 2 screens has been reduced to a simple velocity vector (linear/angular velocity).
When i refactored this PoC, i made use of Box2D-web to touch-control a paddle instead of interacting directly with the "ball".
Source code is available for free, but i didn't push it to github as it's not clean enough.
just drop me an email at broyeztony (at) yahoo.fr and i will send it over