it's an update from my new retopology tool :

I just created a new option, which allows to draw curves on your mesh to generate the polygons following the curves.
You can change the subdivisions , and also start from an edge selection to continue your topology.

Now the most part of these tools are already projected on the surface, you don't need to activate the Wrap Button for the tools I built, only for the classic editable poly options.
Maybe some new options soon if I find enough free time.

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