The earliest video games by the Atari Company laid down a rule: No player could ever harm a “human” character. Things have changed. Halo and Call of Duty simulate war and killing, and they sell millions of copies a month. The U.S. Army has adopted many video game-style technologies to train soldiers in battlefield procedures and rules of engagement. Soldiers at Fort Campbell in Hopkinsville, Ky., told us that while these simulators look like games they’ve played, it’s very different for them now.
This is a video from youngandthewireless.com a newhouse.syr.edu and news21.com project.