In this tutorial, you’ll learn how to model a pitcher in Cinema 4D. In this video I will demonstrate modeling of the pitcher with a spline and lathe NURBS, making it editable and manipulating the points to create the top lip. With the use of the explosion fx deformer, thickness will be added to the walls of the pitcher. Lastly, I’ll cover modeling the handle using sweep NURBS and controlling the thickness with the scale curves.
I created this tutorial for my friend Susan Spiranovich who needed help with modeling the top lip of the pitcher. Susan does a lot of 3D modeling work in collaboration with Adam Holtzinger, a NYC- based glass artist. Check out Adams work here, adamholtzinger.com
Tutorial created by Pete Maric, triplet3d.com.