Completed at Spov for Activision / Treyarch
Part of my role as designer on the Call Of Duty: Black Ops II Screen graphics was to design and animate an Instructional sequence that depicted attacks in various places around the world, eventually leading to Los Angeles in the US.
I shared responsibility for all aspects of this movie with Andrea Braga - from storyboards, through the various animatic stages and then final production.
The production of the Black Ops II screen graphics was a fantastic team effort. Some of the UI design work had been established and there were certain game assets that needed to be included in the sequence. Andrea and I were responsible for planning out the design and production of this sequence using a combination of C4D and After Effects. We worked closely with Paul Hunt, Emma Clarke and the rest of the Spov team to create a sequence that upheld the already established visual direction.
2D Design, Animation & Compositing: Ian Jones & Andrea Braga
2025 Screen Graphics Designers: Matt Tsang, Mantas Grigaitis, Julio Dean.
Producer: Emma Clarke
Creative Director: Paul Hunt
Client: Activision / Treyarch
Design Company: Spov
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