this is a quickly modeled robo-wasp for a basic rigging exercise that i did during my stay in chile. I put it into a scene, animated, lighted and redered it. z blur is comped. dof appears unrealistically shallow in respect of scale and focal distance (focal length of the camera is 35mm). actually i didnt intend this to be a miniature but i kindof decided for the look disregarding physics.
(the fake smoke sucks, i should have rendered atmosphere but it was causing too much volumetric noise and i couldnt increase samples due to rendertime)