Trinity is an audiovisual interactive dance piece which tells the journey of a body going through different states of perception of the space. Through movement, the body is immersed in an environment of textures and audiovisual landscapes that not only accompany but will push to a transformation process.
A transformation process achieved through the close link between the triad of movement, light and sound shaping a language that allows the expression of these elements in space, while causing profound changes in physical behavior to the body through the reverberation and echoes of its own actions.
This work proposes a profound, clear and efficient interaction between its three elements: the triad of movement, sound and visuals. This interaction is understood as a dialogue which passes through different levels of intensity and transformations throughout the piece and is focused in the detection of the following qualities and patterns of movement like: forces and directions, acceleration, position, speed and body area.
The interaction system works through a videocamera installed at top of the stage under infrared lighting. The entire performance has been developed and is performed in real time with the programming tool MAX/MSP from Cycling74 and the computer vision library CV.JIT.
Performed at: IDN Festival, LEV Festival, Coded Matter(s), Mira Festival, Eufonic, La Merçe, IPAM@Grec