Seymour Papert was one of key pioneers of interaction design for children, merging the constructivist ideas of Jean Piaget and cutting-edge technological advances in computer programming and cybernetics and generating well-known designs such as the Logo programming language and the Lego Mindstorms robotics kits. This work, which in the beginning was done in collaboration with many colleagues at the MIT Artificial Intelligence Lab, Bolt, Beranek and Newman, and Atari Research Labs, has been highly influential for decades.
Paulo Blikstein from Stanford University hosted a panel at the Interaction Design and Children (IDC 2013) conference on the impact of Seymour Papert’s research on the past, present, and future of child-computer interaction. The purpose of this panel is to investigate current trends, designs, and theoretical advances in the IDC community in light of the groundbreaking work of Papert and his close collaborators, recapitulate the history of this early work in IDC, and imagine future scenarios for IDC research.
The panel was held on June 27, 2013 at the The New School’s Tishman Auditorium. The panelists included:
Allison Druin, University of Maryland
Edith Ackermann, MIT
Mike Eisenberg, University of Colorado
Mitch Resnick, MIT
Uri Wilensky, Northwestern University
More info. on the IDC panel here: idc2013.org/seymour-papert-panel/
More about the Seymour Paper Tribute: tltl.stanford.edu/papert_tribute
(video testimonies, transcripts and Storify)