This is my programming concept for an imaginary prototype Game Console design. Ideas are generated randomly from code and algorithms, there are no wireframes or meshes created - everything is created out of pure math. My philosophy is, that by using this method, we can discover exciting new forms and designs impossible to us through conventional means - in essence, using computers and generative art to extend human imagination. Related blog with more info here.. glennmarshall.wordpress.com/2013/07/09/prototyping-with-algorithms-part-i/

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