Produced by David Bickerstaff and commissioned for The Big Chill Festival. The idea behind Angry House is to create an interactive, performance-based installation, where this notion of the ‘emotional’ house is played out. It looks like a wooden, backyard playhouse, which is designed in a ‘cute’, mini-house style, so it is attractive to children. It sits in on a manicured piece of land, surrounded by trees. It has the appearance of innocence and calm. When no one is around, the house sleeps…all is quiet, except for the wind chimes hanging above the door. But the house is sentient. It knows when someone approaches and from what direction. Proximity sensors imbedded in the front of the house, detect the distance and movement of the visitor. As they get closer, the house stirs, getting angrier, it growls and bangs the door from inside. Sometimes, a bright light will shoot out of the small windows, projecting shadowy figures onto the adjacent trees. The house will appear to be alive and active, attracting attention with its internal, flickering light and sweet chimes. The Angry House is always locked and visitors can never go in, but curious folk can always peer through the windows at the dark secret within.