Stream is a video game made during our first year at ENJMIN, the Graduate School of Games and Interactive Media, France.
Stream is based on flow manipulation, you can forward, rewind, play or pause the action. While those core controls shift platforms around you, it allows moving across each level of Stream.
The more the player advances through the game, the darker and harder it becomes.
The main particularity about Stream is that the player does not get to change the way things are and how they evolve. The player only learns how the flow of actions work, once analyzed the player can navigate through the timeline but nothing can be changed. It is not about regret but rather about fatality. That's why the ambiance gets darker along the way.