Hollywood-based composer Chad Seiter shares insights into his scoring process for Star Trek: The Video Game, and explains the benefits of working with the Windows version of Digital Performer for his high-end work.

Chad began using Digital Performer while working with Oscar-winning composer Michael Giacchino almost ten years ago. Now, Chad is busy writing his own music for a variety of projects, including an entire symphony based on video game music (from the iconic Zelda video game series), and the complete music score for the just-released Star Trek: The Video Game.

For more information on Chad, visit his web site:


For more information about Digital Performer:


Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…