This video shows two additional samples. The first one shows a custom simulation rig functionality to perform a verlet simulation for a rope like effect, both used within Softimage and Maya. The second sample is a procedural geometry generator cloning a mesh onto a surface, which is as well used within Softimage and Maya to showcase the portability of Splice.
To find out more, visit: fabricengine.com/
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?