This video is a compilation of the iOS game Dunk Dreams gameplay captured live. I created all sound effects and composed the music in this game.
This game required more of a beat driven sound so I composed some musical cues and re-sampled them to give the tracks the right vibe.
This is all captured during an in game playthrough post compression. I wanted to show how games in iOS can sound even after being optimized for mobile platforms instead of using full fidelity .wav files for this demo.