Deadbeats ghost again, but now rendered with hair in V-Ray. The hair is generated in Hair Farm, and then ported fully over to V-Ray using the V-Ray Hair Farm Mod. The same lighting rig can then be used for the hair and the face. The hair is rendered with V-Ray's hair shader, with primary, secondary specular, and transmission of light.
Render times were pretty large, due to the HDR lighting on the hair.