A piece I made with Gabriel Rey-Goodlatte as part of our Interface Design class performance. I am playing an interface designed by Andrew Walton and myself called the Fluid. The fluid is a 3D printed interface designed to be a hand sculpture that is explored physically and virtually as it triggers sounds on a networked computer. It contains an accelerometer, gyroscope, and magnetometer, and has two touch sensitive pieces. Using this simple collection of sensors I designed a program that combined score following and live improvisation based on my gestures and the touch points. Gabriel is playing a Zen drum with a glove interface of his design that is triggering effects on his live drumming.