Shadow Showdown is a playful installation utilising whole-body interaction. The Kinect-based game challenges and attempts to overcome several boundaries: bodily proximity in a public place; the distinction between physical and digital play; and the separation of physical and digital spaces.
To see more about this work and my other creations, please visit Creativematterz.com.
Shadow Showdown was created by Matthew Martin, Jenna Gavin and Daniel Cermak-Sassenrath.
Music is "Pamgaea" © 2013 Kevin MacLeod