Some shots from the 80 or so projects I contributed to during my time at Blur. Enjoy.

Rigging, deformations, tool development, R&D.

Breakdown:
1) The Goon Comic-Con Trailer
Software: Autodesk 3DS Max, Autodesk Softimage
Franky: All rig, deformation, control systems, body & facial.
Props: All rig, deformation, control systems

2) Jabberwocky
Software: Software: Autodesk 3DS Max, Autodesk Softimage
Chompy: All rig, deformation, control systems, body & facial.

3) Knight's Contract
Software: Autodesk 3DS Max, Autodesk Softimage
Hero Homunculus: All rig, deformation, control systems, body & facial..

3) Knight's Contract
Software: Autodesk 3DS Max, Autodesk Softimage
Hero Homunculus: All rig, deformation, control systems, body & facial..

4) Batman Arkham City
Software: Autodesk 3DS Max, Autodesk Softimage
GuardHero: All rig, deformation, control systems, body & facial.

5) Dead Rising 3
Software: Autodesk 3DS Max, Autodesk Softimage
Nick: Facial rig, integration in to body rig.

6) Pepperidge Farm Goldfish – Season 4
Software: Autodesk 3DS Max, Autodesk Softimage
Goldfish: Designed base rig for all Goldfish characters.
Dog: All rig, deformation, control systems, body & facial. Uses blendable dynamic chain solutions for ears and tail.
Paper Plane: All rig, deformation, control systems.
Cuckoo Clock: All rig, deformation, control systems.

7) Speed of Magic – Ferrari Ride, Abu Dhabi
Software: Autodesk 3DS Max, Autodesk Softimage
Manta: All rig, deformation, control systems.
Miscellaneous Fish: All rig, deformation, control systems.

8) The Force Unleashed 2 – Teaser Trailer
Software: Autodesk 3DS Max, Autodesk Softimage
Apprentice: All rig, deformation, control systems, body & facial.
Rancor: All rig, deformation, control systems.
RancorEater: All rig, deformation, control systems.

9) Dante's Inferno
Software: Autodesk 3DS Max, Autodesk Softimage
Lucifer: All rig, deformation, control systems, body & facial.

10) Girl With The Dragon Tattoo
Software: Autodesk 3DS Max, Autodesk Softimage
Humans: All rig, deformation, control systems, body & facial for all human looking assets.
Vines: All rig, deformation, control systems.

11) Knight's Contract
Software: Autodesk 3DS Max, Autodesk Softimage
Trendula: All rig, deformation, control systems, body & facial.

12) Mass Effect 2
Software: Autodesk 3DS Max, Autodesk Softimage
ThresherMaw: All rig, deformation, control systems.

13) Lost Planet 3
Software: Autodesk 3DS Max, Autodesk Softimage
Jim: Facial rig, integration in to body rig.

14) Resident Evil: Raccoon City
Software: Autodesk 3DS Max, Autodesk Softimage
Vector: All rig, deformation, control systems.

15) Brink
Software: Autodesk 3DS Max, Autodesk Softimage
Warrior: All rig, deformation, control systems, body & facial.

16) Dante's Inferno
Software: Autodesk 3DS Max, Autodesk Softimage
Lucifer: All rig, deformation, control systems, body & facial.

17) The Force Unleashed 2: E3 Trailer
Software: Autodesk 3DS Max, Autodesk Softimage
Apprentice: All rig, deformation, control systems, body & facial.

18) Star Wars: The Old Republic Intro
Software: Autodesk 3DS Max, Autodesk Softimage
SithInquistor: All rig, deformation, control systems, body & facial.
SithLordYoung: Updated body rig, deformations, control systems. Updated face rig.

19) The Simpsons Ride – Universal Studios
Software: Autodesk 3DS Max, Autodesk Softimage
Lisa: All rig, deformation, control systems, body & facial.
Maggie: All rig, deformation, control systems, body & facial.
Marge: All rig, deformation, control systems, body & facial.

The above as a pdf with pretty images:
enochihde.com/docs/enochIhdeCharacterTDBreakdownSummary.pdf
Detailed breakdown as a pdf:
enochihde.com/docs/enochIhdeCharacterTDBreakdown.pdf

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