REACH is an improvised performance exploring a digital mediation between dancer, musician and visualiser, via gestures (or physical thinking). The artists can’t see each other, but communicate through a mediation of forms (sonic, kinetic and visual), performed through a gestural feedback instrument controlled by the musician and through a Kinect-based instrument controlled by the dancer. The mediation becomes a third character, which only the audience can see, through which the artists can reach out (or in), and maybe find each other.
Performers: Annelie Nederberg and Angelina Jandolo
Developer: Chris Kilding
Concept and direction: Nicolas Salazar Sutil, Matthew Sansom and Paul Krause