These animations present the results of partial research in the area of designing processes and methods of spatial and social interaction of multi-agent system with its environment in the city urban structure. According to the logic defined by the intrinsic rules of the simulation model of the selected area,there will be verified and tested the emergent phenomena resulting in changes in the configurations of urban structures.
Rule I: The agents are moving within the existing communication flows and are seeking
their places of interests (activities).
For the development of the simulation model and its graphical expression using the defined rules, we have selected using computational scripting techniques in the programming language Processing with the use of algorithms and relevant strategies in the field of Path following algorithm, partially flocking algorithm (spacing distances between elements), attracting (seeking targets) and pheromone path following - stimergy (simulation of motion and communication distribution flows, accumulation of activities at the site).