VISUALIZATION PART 2: PREVIS IN HOLLYWOOD: PAST, PRESENT,
From the 2008 5D Conference in Long Beach
Hosted by the ASC/ADG/VES joint previs committee and moderated by co–chair David Morin,
this session will follow though from the previous AWN workshop in an open discussion and
brainstorm session of current and future visualization practice with some of the leading previs
users and creators in the industry.
In addition to a dynamic open forum between practitioners and audience, this workshop is the
fi rst public discussion of a six–month investigation by the joint committee, who will present
their work for the fi rst time:
Genesis of the joint ASC-ADG-VES committee
The timeline of previs projects
Current defi nition of previs and sub-species
Vis 2020—the future of visualization
Digital technologies are blurring the boundaries between the passive and active experience of visual art, entertainment, environmental design and the built environment. Out of these transformations emerge unique challenges and inspirations for those facing the creative process of world-building and storytelling in narrative media.
5D offers a progressive platform for discourse on the present and future of immersive design, and its impact on all aspects of the creative media space, by engaging creative collaborators working in a broad spectrum of disciplines and media.
This unprecedented cultural event is curated for everyone involved in design and storytelling, and the creation of immersive environments, across all mediums. Its goal is to unite a vital community of designers and image-makers from across a broad spectrum of entertainment, built environment and media disciplines, and serve as a catalyst for innovation.
Join renowned designers and thinkers for a series of inspiring, educational and career-enhancing discussions and networking, focused on the evolving nature of entertainment content creation, the challenges of world-building, and the design of experience-driven environments.
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