Bake an animated, projected or procedural texture to the UV's of an object as an image sequence. Optionally, bake this, or another sequence as a luminance map to animate the strength of a blendshape on an object with the same UV's.

Download the script via Creative Crash:
creativecrash.com/maya/script/image-sequence-blendshape-baker

For more information, visit my blog:
creativegears.com.au/blog/2013/10/21/image-sequence-blendshape-baker

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