...for Maya :) This is a old script I build about two years ago. It's for caching and rendering large numbers of particles in Maya without crashing it. For rendering I usually used 3Delight.
It was one of my first more complex scripts in mel and there are still a few bugs in there but I've never developed it any further.
Since there is Krakatoa for Maya I haven`t used it anymore, but it was a lot of fun to write.