n September and October 2013, Trendwolves gathered data from more than 1100 elementary schoolchildren about their experiences with bullying at school. Our axiom: 'FIlling in a survey should be FUN for children'.
We created an online game for our target group children and collected data as they played the game. Children could create and customize their personal avatar as they advanced through the game. All data were stored in a database ready for statistical analysis.
This is gamification in action for research purposes. We can customize this game for other projects - feel free to talk to us!
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