////\\\\ Note! ////\\\\ To see the video closer to full quality, use the download link on this page. Unfortunately, the textures in this animation don't lend themselves well to streaming bitrates, even in HD, so the version here on vimeo is more of a preview than a proper representation.
In his book Digital Harmony, John Whitney describes his technique of "differential motion", an approach to animation derived from musical theories of harmonic structure. Studying his techniques has led me to apply these methods to sonic and visual content as a method of generating integrated audiovisual works. While Whitney's pieces generate gestalt formations by positioning visual elements along similar paths at harmonically related rates, That Which Pulls resynthesizes sounds and images by using differential motion to shuffle their data. Within this piece I apply this process to the pixels of a single image and the samples of a single note to generate the audiovisual material.
The manipulated image takes on gestural qualities that are functionally similar to Whitney's animated elements: the pixels arrange and rearrange themselves, alternately descending into chaos and resurfacing in a new order. Moiré patterns emerge and subside as the pixels realign near different harmonic nodes, emphasizing the development and resolution. Within the audio, the single note quickly multiplies as the samples realign along the nodes, developing complex syncopations and timbres as increasingly higher harmonics are explored. These two streams of raw material are cut up, layered, and recombined to create a piece that explores the dynamic interplay between the emergent auditory and visual gestures, focusing on the counterpoint between their patterns of chaos and resolution.
Note: unfortunately, the textures in this animation don't lend themselves well to streaming bitrates, even in HD. If you wish to see the video much closer to full quality, right-click and download this prores file (about 2.5 gigs): tinyurl.com/twp-prores
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