Another update of the horse rig. The model has been adjusted for more realistic proportions (chest and girth made deeper, legs and neck slightly shorter, etc.), and textures added to hooves, plus actual hair shader and more realistic lighting added. Also added jumping animation and made rearing sequence slower for dramatic effect.
Again, each gait (apart from the rear) shown as in-place 3/4 followed by 360 orbit.
Model, textures , rigging and animation by myself using 3ds Max and Character Studio. Rest of credits at end of video. Just to note, music is royalty free from Dan-O at danosongs.com