This tool was inspired by the communications system in "Man of Steel".
It is using the input geometries topology to instance pyramids on each face of the geometry with the exact same scale as the input face.
The tool takes different vertex numbers in account by scattering extra pyramids inside of the geometry with less vertexes.

Instancing only takes place during the transitional animation. The animation can be influence through different noise patterns, rotational patterns, and there is a control for "console" attraction.

The models have been created by:
blendswap.com/blends/view/45831
blendswap.com/blends/view/66298

Check out the tool on my website.
juribryanfx.com/liquid-geometry/

-Juri

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…