Maya Lighting & Rendering 2: Light Intensity and Digital Color

Maya Lighting & Rendering 2: Light Intensity and Digital Color

Jeremy Birn

Shaping and defining forms in 3D models is the focus of choosing light intensities and angles. Jeremy demonstrates how to bring-out the three-dimensional form of a model by lighting to create gradients that communicate their shape. Jeremy demonstrates how color mixing works between lights and between colored lights and colored surfaces, including some results that many artists consider counter-intuitive.

Maya scenes are available from the author's website www.3dRender.com.

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