This section details a number of handy techniques you can use in Maya, including creating shadows-only lights that cast shadows without adding illumination. Shadow objects are explored as a way to cheat your shadows, or to compensate for the lack of thickness in 2D elements within a scene. Shadow linking modes are covered, including how custom shadow links can be used. A work-around is shown to make-up for the lack of transparency support in depth map shadows. Uses for shadow color are shown, including alternatives to the cliché of using fake blue shadows for contrast.
Download Maya scenes from the author's website 3dRender.com.