Link to final thesis version:
One can imagine that in a world where physical atmosphere has digital affordances, people’s relationship to space would change drastically. Through computation, even our dwelling-place that seemed to be normally considered as a private space has gradually become part of a public space where everywhere is interlinked digitally. The general perception of space as a static environment is no longer the case. As technology advances, the evolution of the network system is shifting to a stage where every physical objects are connected to one another through the cloud. It is not hard to imagine that the flow between the digital and the real would soon become so fluid that it would be meaningless to distinguish the virtual from the real. Our surrounding structures having the aspects of a digital environment would mean that we would experience continuos moments when both the illusion and the real are joined. As a result, simulation of the digital experiences would be achieved in a tangible environment. In much the same way, even the patterns created by our spatial practice could have more potential than merely adding textures to the space that our body occupies. This is an exploration of understanding how our gestures, traces, occupancy, interaction with objects could generate new meanings to our surroundings.