Final project for Interactive Art and Computational Design. Simulated coral growth using rhino python to create branching structures. The aim is to eventually simulate heat sink conditions of fluid flow and heat transfer and grow optimal structures based on those conditions.
inspired by (or rather a cheap knock off from): Spontaneous Branching in a Polyp Oriented Model of Stony Coral Growth and The algorithmic Beauty of Seaweeds, Sponges and Corals.
Music: Sugarette by Bibio