A little personal project to get better at creature rigging, mudbox sculpting and the general making of a cg creature form modeling to rendering. It was also the first time for me using Arnold, wich is such a gain of time and quality for any type of transparent, milkish skin that those cute animals have. A lot of fun, i love Arnold !
I'm planning on releasing the rig soon, when i will have fixed all the glitches !
I had planned to put some red hair on his head tentacles and to build a little environment for him, but ran out of time. I'll do it later maybe ???
used : Maya, Mudbox, Arnold, After Effect.