This video series covers mesh topology and edgeflow of a voxel sculpted human head. We cover the ideas behind edgeflow for ease of retopologizing, mesh topology & edgeflow for deformation & animation and when/how to the use of the different retopology tools in 3D-Coat v3.2.
Content for this series can be downloaded from: javisjones.com/Content/FreeTrainingAssets/FreeRetopoSeries-Content-SpiderAndHead.zip
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