For my Tangible User Interfaces course at Wellesley College, I and my teammates Helen Wu and MaCherie Edwards created a Surface Application for use in the lobby of Wellesley's Davis Museum. Its purpose is to allow users to prepare themselves to engage with the works in the museum, and allow them to debrief afterwards in a social manner.
In the application, users can choose works of art from the collection and respond to selected prompts by sketching over the artworks themselves, and saving them to the database. These responses can also be retrieved by placing a "responses token" on the Surface, which will populate some of the most recent responses on the screen. This style of interaction is geared towards allowing users to collaboratively engage with the museum's works without replacing the museum viewing experience itself.
As an independent study, I am also developing a supplemental context-sensitive iPhone application so that users can enhance their engagement with the pieces from within the museum, and find guidance based on their interests as they browse the museum itself.