this video shows content within an installation called, 'swarm and drone' which is a program I built using Processing 2.0, OSC, and Max/MSP.
Contingent upon the various interactions within a group, the swarm’s eventual behavior is emergent. Their intelligent mobility suggests the potential for a novel approach in compositing complex sound masses. swarm and drone presents the listener with the audio-perceptual imagery of swarms as they move throughout a space. This rich environment materializes local timbres of sound in sculptural formations that converge and disperse, and are at once immersive and invasive, natural and synthetic.
As such, each agent within the swarm is treated as a 'point source' from which different audio is hosted (and subsequently modified by swarm parameters). Either industrial drone sounds or processed insect sounds are applied to each agent as they interact within a space. The increasing frequency with which drones are utilized in our contemporary world forecasts a potentially dystopian future where our public space is inhabited by a network of intelligent, surveilling automatons. This installation explores the ramifications of such a future by forecasting a sonic emergence of drone and insects sounds. Complex and contingent, local timbres emerge from this synthesis as the agents come together to form dense, volatile structures of sonic mass.