This is the result of a project about "social mass media" I did in the first term of my masters program in interaction design at Malmö University.
Me and my teammates - Kamil (Poland) and Christian (Sweden) - set the focus on a place, which in this case is a park.
Our guiding keywords were serendipity and pheromones.
We wanted to encourage indirect communication among the park-goers, motivate people to explore the place and to share their dicoveries.
The App we made guides you with morphed park-sounds through the park to explore interesting spots that other people discovered before and want to share with you.