A study on the computer's language and the architecture of computer artefacts, carried on by looking at the binary code of different filetypes.
Binary code represent a series of instructions using two digits, 0 and 1. A binary string, or octet, is composed by eight 0s or 1s [bits], and is called 'byte'. These generated 3D landscapes are [sections of] computer files. The 'mountains' represent a different byte each, with values ranging from 0 to 255. These are mapped on the y axis, so the higher the byte's value the taller the mountain.
In addition, the original document is shown together with its RAW binary data, represented as string of black and white squares instead of digits.
Built using Processing, modelBuilder library from Marius Watz https://github.com/mariuswatz/modelbuilder/ and byteWriter library from Philip Stearns https://github.com/yearoftheglitch/ByteWriter