The Interactive Charity Engine experiments with novel ways of soliciting donation funds and encourages participation from the public to be involved in making changes to a 2D scene. It uses simple game mechanics to draw people into contributing shillings as donation for charity organisations in a fun and interesting manner. Instead of pushing donation cans to people on the streets, this artwork attempts to explore ways to pull people in the public to make donations.
This installation consists of a multi-touch booth and a billboard-like display. It takes shillings as inputs through a donation box and responses to inputs through its billboard display. Multiple users can interact with the objects in the billboard display through the screen on the booth simultaneously. In a later version of this installation, the public can also make donations through SMS or MMS.
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