Finally got around to making video of the final build of Env
You can find the IndieDB page with downloads for PC & Mac available here indiedb.com/games/env/
This represents about 7 weeks of solo part time development from concept to the finished game, working on the basis of forcing myself to actually complete & release a project instead of endlessly prototyping mechanics, and designed on the principle of keeping all the behaviors & interactions of the systems consistent to a theme.
Learned a whole bunch of useful stuff by seeing it through to the end, such as how you can spend an obnoxious amount of time on a GUI despite hardly having one at all (yes, those 3 small bars in the top left), and how important it is to spend an obnoxious amount of time fine-tuning performance to squeeze out those precious few more frames, so that lower performing PC's can run it without causing terminal eye damage