Role is the game I worked on during my first semester on my Masters course.
The player clicks the screen to activate various objects in the environment to influence how the moon moves through the level. The aim is to get the moon back into the sky to turn into the sun. For extra points, the player can try to get the lanterns.
The big ugly logo that makes it's way around the side of the screen is the water mark to highlight that this project was using Marmalade. The version of Marmalade used is 6.2 and unfortunately due to a rendering bug, there are unintended lines drawn spoiling what would otherwise be a beautiful game.