Design/Animation/Sfx : George Jose

Manually keyframed shape paths without any rig setups. There were a few things that needed some tweaks, but unfortunately the AE files got corrupted soon after the render. :( If anyone would be interested to check out the source files, please message me.

Ref. Image: hydrodictyon.eeb.uconn.edu/courses/EEB210/evolution.jpg

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