GL Stereo Environment Advanced GLSL and Lighting Rutt Etra Depth Sort DAE.
Way too long a title - so Moving Hearth Rug it is :-) .
This [silent] movie clip was output from Quartz Crystal.
The composition employs a Render in Image of a GL Stereo Patch / Depth Sort Patch of a DAE model derived from Owl Bank - Seymour Plane which is then represented through the GLSL & Lighting patch example sourced from vade's v002 Rutt Etra code examples.
The GL Stereo patch is in fact a beta patch , included within the latest GL Tools distribution from Kineme & although it obtains much of its intended functionality, the stereo image effect produced is, in part, faked by means of rendering two images slightly offset from each other.
Still having problems stability wise with this and actually any other similar construct in QC 4, when serving up dynamically generated meshes.